When will this glitch be looked at? It's an on-going problem with dropper behavior.
This is a feature added from 1.13 Update Aquatic, which added Waterlogging.
Now, chests can be found underwater in Shipwrecks, but as a result, they needed to be able to share a block with water.
@tryashtar How is this in any way related to quasiconnectivity or intended behavior?
There are NO blocks in the powered state before the button is pushed a second time.
There are NO blocks in the powered state long after the button is released.
Providing power to the affected dropper DOES NOT activate it.
Reopening this unless an explanation as to how the issues are related is given because it DOES NOT look like this was properly investigated.