I haven't seen this issue appear again for some time. It may have been fixed several snapshots ago, in fact, but it's hard to tell when the village path generation doesn't always reach the overhangs (and, unfortunately, I haven't had the time to check every snapshot).
So unless someone confirms otherwise, I think it's safe to say this particular issue with the path generation can be closed as resolved.
I haven't seen this issue appear again for some time. It may have been fixed several snapshots ago, in fact, but it's hard to tell when the village path generation doesn't always reach the overhangs (and, unfortunately, I haven't had the time to check every snapshot).
So unless someone confirms otherwise, I think it's safe to say this particular issue with the path generation can be closed as resolved.