Well if you cannot reproduce I suppose I did something wrong. Sorry for the bother.
Indeed sorry, the exact command I typed was
/summon Skeleton ~ ~1 ~ {Tags:[mob]}I suppose the fact that I add the tag part overrides the default bow.
I dunno, the same as a zombie, or even Steeve without a weapon. The skeleton should fight dirty with its bones instead of just ignoring the damage done. Even the animals run when they're hit, not the skeleton.
Hi,
Still having this issue in 14w21b :
/spreadplayers ~ ~ 10 11 false @a => 'NaN' is not a valid number
Thanks for the fix
Korko
You're right, I suppose it's a duplicate of MC-19413