mojira.dev

Kyle Nazarchuk

Assigned

No issues.

Reported

MCPE-110288 Block clipping Duplicate MCPE-110285 Delayed Input Duplicate MCPE-64209 Soul sand creates irremovable water sources if water falls from high blocks Incomplete

Comments

After the 1.16.201 Hotfix, I noticed that the input lag has gone down, but is still present.  It's now somewhat playable, but not a great experience.

Skaijie,

I didn't notice is occurring whilst swimming, but I couldn't test with elytra since I couldn't take off due to the input lag.

OcelotOnesie, no, the bug that you are suggesting that overlaps mine does not.  The bug that I encountered does not include shifting hitboxes, nor does it require an elytra to cause.  This causes simply by walking into a block at face level without a block being present at foot level.

Seeing how Mojang lumped my report with this, and seeing how their solution is to update drivers, I'm wanting to confirm that I have the latest drives from Intel and Nvidia, and the problem still exists.  This isn't just a problem with drivers. Both graphics cards worked to my expectations prior to this update, and still show acceptable work in all other tasks that I throw at them.

GPU(s):

Intel UHD Graphics 630

Nvidia Quadro P1000

 

Update:  I'm also noticing that some are guessing vsync.  I don't have vsync active on my card, and am still having the problems listed by others.