mojira.dev

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Reported

MCPE-223361 Action and Stuff Wont Activate Awaiting Response

Comments

Can confirm, have been using this feature for a while and was disappointed to see it not work. Also happens with pigs, striders, camels, and all the other steerable mobs.

Still? Well I hope they fix this in 1.10.

No one is even assigned to the issue anymore...

Name tag them in survival? If you have name tags to throw around you've probably been playing a while and have already explored the nearby forests (thus causing nearby wolves to despawn); and if it's a newer world who has name tags for stuff like that? Plus these days we use our name tags for the charged creeper farm. Those things are valuable.
Less expensive to collect a stack of bones and go out exploring.
It will be awesome if this gets fixed, imagine living near a forest and having to protect your sheep from wild wolves... lol. I expect they won't work on this until after official 1.8 release though. Cause they have to fix any remaining crashes first.
@Jonathan, yeah it sure is nice that my rabbits won't teleport into cactus anymore!

I agree, it probably isn't a priority right now but it should be with 1.8 coming out, since mobs are indeed a big part of the game.

Come to think of it, rabbits are pretty broken too, but that's another story.

I thought they would fix the most gamebreaking mob and boat bugs before 1.8, but it seems unlikely since they are getting ready to release it now.

Is this really hard to fix? I hate passing through forests while exploring and leaving behind all those wolves that will be gone by the next time I visit.

Yes it just happened to me again in 14w28b. Started a new world with seed 8176374758187876152 - two wolves right next to spawn point. After they killed the local sheep I dug 2 block deep pits to push them into, then ran over 128 blocks away. Came back and the wolves had disappeared. Just a lonely dirt block entity floating in each pit. 😉

Hope they fix this before releasing 1.8. The mega taiga biome looks really cool with all the moss and podzol tho... would be even cooler if the wolves wouldn't disappear.

Er, Franz, do you know what you are talking about?

Hostile mobs will despawn, but passive mobs shoudln't. If cows, pigs etc despawned when you left them, farming would not be possible.

Why should wolves need to be tamed or named to remain in existence, when other passive animals don't?

I'm playing snapshot 14w11b, and this is definitely still happening. Very frustrating!

I started a new game hoping to find some wolves, and luckily spawned in a taiga biome with wolves nearby. But by the time I had gotten bones (several game days later), I couldn't find the wolves again. Frustrated, I decided to re-create the world and try again. I've now started this world five times and each time the wolves despawn. After the first time I had the idea to punch out pits under each wolf I found so they couldn't escape while I was getting bones. But the pack was spread out enough that by the time I'd created three pits with two wolves in each, when I went back to the first pit, one of the wolves was gone. I went back to the second and third pits and all the wolves are gone! 😞 It was barely night time on the first day yet. Now all the wolves in this biome are gone, even though I took the trouble to keep them from running away. It's obvious they're despawning, just like hostile mobs. (And no, they weren't hostile to me. I carefully never punched any of them & never heard any growling.)

Try it for yourself. I used this seed: 6056175680782728351 and spawned in a taiga biome, there are some wolves to the north and east (about 6-8 of them, spread out a bit across the biome, just follow the barking). Try trapping them in pits or with walls, then wander a ways away gathering supplies to survive. If you went far enough away for hostile mobs to despawn, when you come back some or all of your trapped wolves will be missing. Poof, gone!

This is just ridiculous. I've only been playing for a few months, so not very experienced at combat etc, and it seems like for me tamed wolves are basically unobtainable. The only way I can think to work around this bug and get them, is to build a little hut with a door around the wolves the minute I find them, then punch nearby trees and build a few wooden swords and try to survive the night while staying very close outside the hut, hopefully killing enough skeletons to tame the wolves by morning. And hopefully not getting hut, wolves and all, blown up by a creeper. This doesn't sound like a very good plan... But thanks to this bug it's the only way I can think of to get tamed wolves. Please fix it? 😞