I don't know about the boat problem, as I haven't been in one when experiencing this problem. My game is still crashing and freezing anytime I am wandering around any one area for a length of time. I haven't noticed anything missing yet, but that would be very frustrating. It always seems when something gets fixed, something else will break. I just wish they weren't game breaking issues.
I do not believe this issue to be resolved as it has happened to me numerous times today. If anything sometimes the memory crashes after only 1450mb when it was almost at 2000mb a week ago when I had commented on this issue. Can we get clarification that this has indeed been fixed for xbox console please.
Are there any time frames pertaining to when we can see a resolution to this problem? Being Limited to not traveling more than more than 500 blocks renders the game virtually unplayable. I understand this was recently just reported, but was just curious. Also, is this problem limited to just the beta version or is this across all bedrock console versions?
This happened to me on x-box one as well. It seems counterproductive to try to convince console players to switch to this version of the game when almost every aspect of it is different than the legacy versions. Plus, there are a number of bugs to deal with and wait to be fixed. You would think they would take some priority on this issue since piston pushing is an important aspect of almost every redstone machine. Very frustrating 😞
I was able to load another world, but my main world just crashes when it goes to generate the world. Why is this game so broken? I understand bedrock is the most popular version, but everybody cant afford to go out and buy a pc to play the real version of this game.