mojira.dev

Liam Sperry

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Assigned

No issues.

Reported

MCPE-120960 Upscaling automatically turning off when loading game, resulting in black screen Duplicate MCPE-34573 Ghasts repeatedly play firing sound before actually firing Duplicate

Comments

Though I think I found a bug fix.

Using one of my behavior addon packs, I changed the code within ghast.json (as seen in the image) from:

"minecraft:behavior.ranged_attack":

{ "priority": 1, "attack_radius": 64, "charge_shoot_trigger": 2, "charge_charged_trigger": 1 }

,

 

To:

"minecraft:behavior.ranged_attack":

{ "priority": 1, "attack_radius": 64, "charge_shoot_trigger": 1.2, "charge_charged_trigger": 1.1 }

,

 

and this change made the audio play only once while the ghast was firing.