I've experienced the same issue in a Nether Fortress where two blaze spawners were close by. To begin with when I started exploring the Nether Fortress it was ok, but I sealed up the spawners to deal with later. A while later areas close to the spawners got very slow. I was wondering if it was the number of smoke particles appearing around the blazes too. Turning around for me isn't just a hassle: I play with touch controls, and once it gets down to a few frames a second swiping to turn around either stops working or I end up breaking blocks instead.
Is there a semi/unsupported way of editing config to disable particles in the short term?
Minecraft versions: 1.08 had the issue, which was when I first started exploring the Nether. I upgraded from 1.08 to 1.10 and I think performance is worse.
Hardware: Nexus 7 (2013) - old hardware, but the game runs fine in all other situations.
OS: Android 6.0.1
Customisations: No mods, add-ons or resource packs.
Config: I've tried disabling all the graphical options and turning render distance down to no effect.
I've experienced the same issue in a Nether Fortress where two blaze spawners were close by.
To begin with when I started exploring the Nether Fortress it was ok, but I sealed up the spawners to deal with later. A while later areas close to the spawners got very slow.
I was wondering if it was the number of smoke particles appearing around the blazes too.
Turning around for me isn't just a hassle: I play with touch controls, and once it gets down to a few frames a second swiping to turn around either stops working or I end up breaking blocks instead.
Is there a semi/unsupported way of editing config to disable particles in the short term?
Minecraft versions: 1.08 had the issue, which was when I first started exploring the Nether. I upgraded from 1.08 to 1.10 and I think performance is worse.
Hardware: Nexus 7 (2013) - old hardware, but the game runs fine in all other situations.
OS: Android 6.0.1
Customisations: No mods, add-ons or resource packs.
Config: I've tried disabling all the graphical options and turning render distance down to no effect.