Ok, I actually dug further and found out how to make the audio files from the resource pack into mono files. I tested it and it faded out when I got farther from the source block that is producing the audio. Thanks for making it clear that if the custom audio was mono or stereo affected the proximity feature.
Ok, I actually dug further and found out how to make the audio files from the resource pack into mono files. I tested it and it faded out when I got farther from the source block that is producing the audio. Thanks for making it clear that if the custom audio was mono or stereo affected the proximity feature.