Ciara, are you running the newest version, 26.52? If so, you should probably make a new bug report. The hotfix fixed it for me. (Thank you Mojang)
according to an analysis from Copilot AI,
”Additional IPS analysis from a 7th generation iPad (iPad7,11, iPadOS 17.2):
Reproduced on both 1.26.50.04 and 1.26.51.01.
Both IPS files crash on thread "Rendering Pool(0)" with:
SIGABRT -> __assert_rtn -> MTLReportFailure -> MTLValidateFeatureSupport -> -[MTLTextureDescriptorInternal validateWithDevice:] -> -[AGXTexture initWithDevice:desc:isSuballocDisabled:]
The failing graphics driver is AGXMetalA10.
This appears to be a Metal texture validation failure during startup rendering rather than an out-of-memory condition or world-loading issue. The crash occurs within a few seconds of launch in both versions.”
Latest crash log. 26.51 hotfix. gen 7, iPadOS 17.2.
Attached is the latest (9:42pmMST) crash’s ips file.
I am also experiencing this. I’m running on a gen 7 iPad on iPadOS 17.2. Here’s what I’ve tried: deleting and reinstalling the app and its data and a hard restart on the iPad. I also tried to update to most recent available IOS, but I do not have the storage required. iPad has 8GB of storage free (the previous version was less than 2). Previous version ran fine, downloaded prior version less than a week ago.
Luke, have you updated to the latest hotfix, 26.52? You will have to update the app through the app store.
It has been working fine for me. Been playing for about a week now. If so and it still isn't working, you should file a new bug report. This problem has been fixed.