mojira.dev

Lucas de Oliveira Silva

Assigned

No issues.

Reported

MCPE-234201 Entity dithering causes GPU usage to spike to 100% and FPS to drop when camera intersects entities Won't Fix

Comments

Confirmed: disabling "Dithering on mobs/blocks" in Accessibility completely resolves the issue.

This appears to be a severe performance regression when the feature is enabled, especially on Adreno GPUs.

My phone has a Snapdragon 750G and I've never experienced any crashes.

Thanks for confirming.

I’m also experiencing the same behavior on Android:

stable FPS before the update, now severe drops, GPU spikes and overheating.

This also persists in the latest beta with the new year-based versioning

Tested on multiple worlds and devices.

Issue consistently reproduces when camera intersects entity hitboxes.

Thermal throttling occurs after a few minutes due to constant 100% GPU usage.