My phone has a Snapdragon 750G and I've never experienced any crashes.
Thanks for confirming.
I’m also experiencing the same behavior on Android:
stable FPS before the update, now severe drops, GPU spikes and overheating.
This also persists in the latest beta with the new year-based versioning
Tested on multiple worlds and devices.
Issue consistently reproduces when camera intersects entity hitboxes.
Thermal throttling occurs after a few minutes due to constant 100% GPU usage.
Confirmed: disabling "Dithering on mobs/blocks" in Accessibility completely resolves the issue.
This appears to be a severe performance regression when the feature is enabled, especially on Adreno GPUs.