mojira.dev

MIDAS

Assigned

No issues.

Reported

MCPE-233436 Setting worldspawn lags the game on host side Unconfirmed MCPE-232721 Unreliable redstone at chunk splitting Duplicate MCPE-231098 Mouse gets out of window Duplicate MCPE-228320 Waterlogged blocks invisible after structure load Unconfirmed MCPE-221555 Loading screen appears randomly when playing in a world Unconfirmed MCPE-218921 now sand gets destroyed when pushed every ~8-11 tick Unconfirmed MCPE-191451 Coordinates Bug Unconfirmed MCPE-190362 TNT physics changed since previous version Community Consensus

Comments

maybe its cause by MCPE-224897

maybe it caused it but im not sure. but this really changed alot of the physics of tnt

will this be fixed? and second why does entitys have micro motion? is it possible to make calculation more accurate? i hate it when tnt just sticks on a block even thought it shouldnt

it doesnt let me upload something. but i mean flowing water in strings if you save them and paste anywhere else they will disappear unlogged.

i meant flowing water not the water source block

just you know, i build tnt canons because we have like this competition where we fight against machines with those canons and this existed way back in 2014 and we still do it with a lot of people. now when i build this canon i was really exicted because it worked so well until the version came and now the shot isnt straight anymore which is not good because it doesnt make any damage

Hey GoldenHelmet. So this is not becuase of the bug for the canceling all the momentum, its rather that tnt doesnt get as much acceleration mid air from another tnt as it did from the version 1.20.81 (as far as i know)

in the video you can see, it doesnt shoot straight down anymore

[media: Minecraft 2025-02-24 21-02-38.mp4]

im the one that opened the case before migration, this is the video.