The Old Worlds load its normal defined 16 x 16 chunk world (256 x 256)
What the problem is here, is its rendering beyond the borders. Idk why it happens, however opening up a map allows them to continue to load and allows the player to go farther then expected. As much as I like an extended old world, I would prefer these chunks to not load, especially since reloading the world can cause them to unload visually again, and requires a new map (This becomes a real issue in an Old Survival world)
From version 1.19.83
The Old Worlds load its normal defined 16 x 16 chunk world (256 x 256)
What the problem is here, is its rendering beyond the borders. Idk why it happens, however opening up a map allows them to continue to load and allows the player to go farther then expected. As much as I like an extended old world, I would prefer these chunks to not load, especially since reloading the world can cause them to unload visually again, and requires a new map (This becomes a real issue in an Old Survival world)
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