mojira.dev

Marco Borelli

Assigned

No issues.

Reported

No issues.

Comments

Still exists in 1.8.8.
I really don't understand why we need to authenticate online for every LAN game. We can play offline a single-player game, and it's possible to host an offline dedicated server, so why on earth is it not possible to do the same with the non-dedicated server??
Could you please try to make this work? Or at least explain the reason why this is not being considered?
Thank you.