I totally agree with you on this feature. The boost mode is a really effective tool for the loading process. Technically seen this "boost mode" enables the CPU to run at 1.75Ghz for a shot period of time instead of the standard 1Ghz, which enables the switch to speed up the load process a lot.
According to Brawl345 the load times in The Legend of Zelda: Breath of the Wild noticed the following improvements:
Loading save file: 31 seconds -> 21 seconds
Fast travel: 19 seconds -> 11 seconds
Entering shrine: 10 seconds -> 7 seconds
Mario Odyssey does the same and it REALLY improves the start time!
This could be a very valuable feature for a lot of games, and especially for Minecraft since the loading times are significant. If this could lead to a 33% loading time decrease this would lead to a huge QoL improvement to the game. Let's hope the Minecraft devs are going to look further in this! 🙂
I totally agree with you on this feature. The boost mode is a really effective tool for the loading process. Technically seen this "boost mode" enables the CPU to run at 1.75Ghz for a shot period of time instead of the standard 1Ghz, which enables the switch to speed up the load process a lot.
According to Brawl345 the load times in The Legend of Zelda: Breath of the Wild noticed the following improvements:
Loading save file: 31 seconds -> 21 seconds
Fast travel: 19 seconds -> 11 seconds
Entering shrine: 10 seconds -> 7 seconds
Mario Odyssey does the same and it REALLY improves the start time!
This could be a very valuable feature for a lot of games, and especially for Minecraft since the loading times are significant. If this could lead to a 33% loading time decrease this would lead to a huge QoL improvement to the game. Let's hope the Minecraft devs are going to look further in this! 🙂