It works for me with the latest snapshot (13w41b). You need to use the argument "--nogui" (no quotes) with 2 dashes. In your batch file you're using "-nogui" with only one dash.
I can confirm that it is resolved in 1.6.4. Thanks Dinnerbone 🙂.
Donna, the latest snapshot (13w38a) where it is resolved hasn't been released yet (at the time of writing this comment). The snapshot will hopefully be released sometime later today.
I can confirm that villages are missing from both 1.6.3 and 13w37b.
To see this in 1.6.3 create a new world using the seed "book" (no quotes) in both versions 1.6.2 and 1.6.3 (to compare), where you should spawn right next to a village. Both will create identical landscapes, however, the nearby village is missing in 1.6.3 whereas it is visible in 1.6.2.
You can also see this in 13w37b by creating a new world using the seed 586909515517558631 and teleporting a short distance from spawn to -210 68 0. There should be a village right next to the lava pit but it is missing. If you create the map in previous snapshots - 13w37a or 13w36b - the village is there and as a bonus you can watch 2 of the buildings burn down from the lava.
Confirmed with 1.4.7, 1.5 and 1.5.1.
After looking at the code (Minecraft.java) and testing it out I have found that the VSync setting only gets applied at start-up if Fullscreen mode is enabled. The code to enable VSync at start-up is only in the toggleFullscreen() method.
It would be great if VSync could also get applied when not in Fullscreen mode at start-up.
Confirmed, I get this as well. At first I thought my mouse was playing up and it was double clicking but further investigation showed that the mouse was ok and this was a new bug.