mojira.dev

Matt Heasley

Assigned

No issues.

Reported

No issues.

Comments

Looking good here so far! No crashing with 2 players going out 10k blocks!!!!!

People with Nintendo switch can't join the beta, so still completely broken for them. Also is beta available to dedicated server, irregardless it would make the world unplayable for the switch. 

But whatever they did in the last beta they need to put into a hotfix and get out sooner than a  1.15 release

That's great! For some people... Nintendo switch players can't join the beta so we will be left out to dry for sometime.  But at least there is a little hope now, I think it was in November my main world broke with this bug and it hasn't been played since.  

It's odd that it starts for people at different versions, for me it started with 1.13.0 and has been a problem since. I have stopped playing for now because of this bug, I only jump on when an update lands to check if it's fixed, maybe it will be resolved by next year so we can all enjoy the new content

This happens to me multiple times a day. My family plays on a multiplayer world hosted on a Windows 10 PC.  This seems to have started with the 1.13.1 update and usually someone in the world is traveling very quickly either with elytra or flying in creative mode. World size is 900mb and there is over 50gb available storage.  I have stopped playing on the world now that I realized that sometimes when it crashes with the error my world save file size decreases slightly so something is being lost, although when I rejoin everything in the immediate area is intact as far as I can tell but I'm not sure about the rest of the world.  This is a world breaking priority bug and needs to be addressed immediately.

I have the issue on Android with my account but not windows 10. My wife has the issue on Windows 10 but not on Nintendo switch.  

Started happening to me for the first time on 1.13.1

There is adequate storage and RAM and has never been an issue before.  The game crashes with this error, other players get a world is corrupt error, but not much progress is lost when the world is reloaded so there is some saving going on.