The same for me:
Windows 8.1 Pro
Java Version: 1.7.0_60
Java SE Runtime Environment: Build 1.7.0_60-b19
It's gone here on my PC. There's no flickering since 13w38 🙂 Just a big thank you.
Good idea. But I recognised that most of the textures aren't working even transforming them with TextureEnder. I will wait until the texture pack I use is read for the new system 😉
Well it works if I don't restart the game.
1) Set to default Texturepack/Resource
2) Restart the game
3) Set the texture pack
Then the font is as usal.
But if I then restart the game, then it is this weird.
And if I change to default then it's still weird. Then I first need to restart and all steps above...
I have those problems since I use the new snapshots.
Right, I have absolutely the same thing. 13w16a Java 7 Update 21 and latest nvidia drivers which is 314.22. And Win 8 PC is re-installed recently.
Yep, it does, at least on my pc 😞
It's not a technical support thing. This is just in Minecraft not in other games. So I think the problem is somewhere in the code.
Where can I disable Threaded optimization?
Well, my video card is okay. GTX 555 I wasn't over 70°C.
Added 😉
Sorry Megabytes of course, though the ticket is solved I corrected it 😉 But would be nice to have 8000 Gigabytes of RAM 😛