mojira.dev

Matthew Caron

Assigned

No issues.

Reported

No issues.

Comments

See BDS-23066 . TL;DR - try using raknet and connecting to the IPv6 port. That worked for me and got my 3 servers back to running.

Adding my data to the pile. Not sure what it means, because I can’t find a through line here.

I run 3 servers, currently using raknet transport. BedrockConnect runs on 19132 and grabs that port. Server 1 gets 19133 and 19134. Server 2 gets 19135 and 19136. Server 3 gets 19137 and 19138.

If I set enable-lan-visibility to false, nothing works. (Yesterday, it was just timing out; today I get “Multiplayer Connection Failed”, even while changing nothing. Not sure what’s up there.)

In the client, if I try to connect to the odd numbered ports (that is, the IPv4 ports) it fails. Ping fails, connections fail, etc. But, if I tell the client to work on the even numbered ports (that is, the IPv6 ports), everything (both pings and connections) works fine.

If I change the transport to nethernet, (and change the ports back) nothing works.

For the time being, I can change the BedrockConnect config to allow connecting to both IPv4 and IPv6 ports, and that will get me running, but it seems someone did a lot of mucking about in the networking code and broke some pieces there.