mojira.dev

Maxwell Souza Carvalho

Assigned

No issues.

Reported

MC-95784 NETHER PORTAL COOLDOWN BUG on Online server Duplicate MC-76024 "/stats" command not working with scoreboard teams Incomplete MC-69348 give enchanted book with a invalid enchant crashes the game Cannot Reproduce MC-66418 New doors when destroyed drops the old door Duplicate MC-66300 nether brick fence don't connect with others Works As Intended MC-66299 Creative - Middle Click don't pick the expected door Duplicate MC-66068 Invisible armor stands cannot be hit Works As Intended MC-66059 Armor Stand named with a anvil do not change the armor stand name Duplicate MC-66058 Armor Stand Named Dinnerbone or Grumm don't go upside down Works As Intended MC-65851 Beacon don't give any effect Duplicate MC-65774 Landing particles not showing when land on skulls Fixed MC-65765 Tag NoAI Not Working for some Entities(Gravity and behavior) Duplicate MC-65717 Arrows animation glitch Duplicate MC-64712 Lever can't be activated on Hopper Duplicate MC-64617 Daylight Sensor Inverted don't drop anything Duplicate MC-64352 glitchy chicken Jockey Duplicate MC-64255 Game Log strange error "item entity 5442890 has no item?!" Duplicate MC-64249 FOV Glitch Duplicate MC-64023 scoreboard auto complete tab froze the game Incomplete MC-63811 Silent creeper/TNT didn't work on explosion Duplicate

Comments

I have a similar issue on the snapshot 16w02a
On a laggy server, when i GO to the nether, i become stuck teleporting between the dimensions. I dont get suffocated, but i cant leave until do the /kill command and return to bed.
Tested on aternos.org

Thanks, this is the Best way to Know

A very easy way tรด fix is add a damage tag. The default value should be 0, the snowball will hit but dont harm

For me, this is a bug, because mobs have knockback. Maybe for most People this isn t importante. But if mojang fix this, its possible to make maps like paintball, Guns and a lot of minigames without plugins or mods, all vanilla features are important.

mobs have knockback and players dont

i use a lot the Ezekielelin generator, but it don't use all the features of tellraw yet, like scoreboards and selectors on hover event.
json is very complex and have a lot of features, Ezekielelin don't use all of them

this bug happens because some blocks like flower_pot, chest, etc have data tags like {items:[]}
if you try to fill with those blocks, after replace you should specify the data tag of the block, instead the block you want to replace.

still is a bug, and should be fixed

still happens in 1.8.1-pre3
i hope someone test what i told, its a problem because, the tellraw scoreboard don't tell the player the real score if activated this way, its a delay on loading scores

maybe Conor is right, i was just looking at what would happens if i give an item with a invalid enchant and this happens

they automatically become invulnerable when invisible?

i Readed the comment of Vincent Lee
"Solution (MCP Names):
In EntityPlayer's attackEntityFrom() method, there exists a check that instantly returns false if the damage amount is 0. This prevents snowballs from knocking back players and needs to be removed to fix this bug."

really, when the damage is 0, the player isn't knock back, i equiped a armor that gives me damage -100 and try to hit my friends and they really don't take any knock back at all

another thing, i try to use the new /entitydata and it don't help
i used /entitydata @e[type=Snowball] {Fire:10s,damage:10} and the snowball just becamed fired but don't have any damage...

hey edit the ticket and delete the optifine line, it's irrelevant and ADM's can ignore the ticket

please some mod close this ticket

thanks for the advice ๐Ÿ˜ƒ

yes but it don't work for all entities? the armor stand don't have an AI but would be nice if it goes upside down when named this way :/

and if not, i requeste plese reopen the ticket

but is just one bug, all of them is for the NoAI Tag, but those are the entities i found
you mean it's better i create one ticket for each entity?

this is your pc configs, not a bug. try not use headphones and see what happens.

you can turn it off on multiplayer settings (just client side). This is a gamerule and it need to use cheats do disable in the world

yes, i will do it later ๐Ÿ˜ƒ