mojira.dev

Michael Reyes

Assigned

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Reported

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Comments

Hello Michael Wobst,

I am have checked the changelog of Minecraft version 1.17.1, and indeed, they have fixed that bug. One thing I have noted, it that they have changed the enchantment data from an signed short to an unsigned char to fix the integer overflow. This does seem a viable fix, but I really enjoyed having overpowered enchants to mess with my friends. I do have another idea of a fix for any Mojang employees out there. I would suggest considering changing the enchant value to an unsigned short. I am not sure if this will be a viable fix, as I am not very familiar with Java programming. This would increase the enchantment limit from 255 to 65535. I know for sure this would make me and most likely many other Minecraft players more satisfied than having an enchant limit of 255.

Best Regards,

MeerPup1

Hello Greymagic27,

I have just found out about this bug in my Minecraft server, and have tried to report it, but finding this post first. I do not think this post is a duplicate of MC-10755, as that bug was 7 years ago, and in ** Minecraft Snapshot 13w09c. Also, it was about effects, and about the limit of mining fatigue being 4 before you cannot break anything. If this was an intentional feature, or a feature Mojang does not want to fix you should flag it as that. But this is a legitimate post, and if your post was not created by a bot, maybe you should check the issue first.

Best Regards,

MeerPup1