@Kumasasa
Alright, i'll do that.
@Kumasasa I found out what the problem was. It seems that fences and netherbrick fences slow down 1.6.2. like nothing I've ever seen. I removed all fences i saw and the game runs with no problem. Mojang did some real weird stuff to the new update. Funny thing though, there is a gigantic tree on my server and even on fancy leaves don't lag at all.
I'm having the same problem on my server. The thing is I was testing the new bukkit build for 1.6.2. when i deceided to make a barn. I could make the foundations then it started to lag more and more untill i had so many spikes that the game was unplayable. I only used wood and logs so there's that. 😞
The spikes appear when i destroy, place a block or interact with the map in some way.
Here's the forced crash report: http://pastebin.com/gf8P60Z8
@Kumasasa
Crash log:
---- Minecraft Crash Report ----
// I'm sorry, Dave.
Time: 20.7.2013 19:26
Description: Manually triggered debug crash
java.lang.Throwable
at ats.k(SourceFile:1238)
at ats.S(SourceFile:663)
at ats.d(SourceFile:619)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bdf['MoffKalast'/861, l='MpServer', x=16,25, y=78,54, z=-933,51]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-209,76,-350), Chunk: (at 15,4,2 in -14,-22; contains blocks -224,0,-352 to -209,255,-337), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Level time: 59649649 game time, 60869682 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 19 total; [bdf['MoffKalast'/861, l='MpServer', x=16,25, y=78,54, z=-933,51], rn['Bat'/950, l='MpServer', x=36,69, y=15,60, z=-985,22], rn['Bat'/951, l='MpServer', x=39,88, y=17,32, z=-991,50], rn['Bat'/893, l='MpServer', x=-3,47, y=42,00, z=-947,72], sb['Squid'/863, l='MpServer', x=36,84, y=53,19, z=-959,50], rn['Bat'/892, l='MpServer', x=40,81, y=42,25, z=-977,68], rn['Bat'/862, l='MpServer', x=8,32, y=32,38, z=-950,88], rp['Chicken'/864, l='MpServer', x=40,59, y=65,00, z=-920,59], sb['Squid'/865, l='MpServer', x=54,91, y=57,50, z=-976,63], rx['Pig'/866, l='MpServer', x=77,97, y=75,00, z=-924,47], rp['Chicken'/867, l='MpServer', x=61,21, y=62,44, z=-881,63], rx['Pig'/868, l='MpServer', x=88,06, y=63,00, z=-937,69], rp['Chicken'/870, l='MpServer', x=-23,34, y=78,00, z=-883,53], rx['Pig'/871, l='MpServer', x=-21,78, y=80,00, z=-866,72], rp['Chicken'/872, l='MpServer', x=77,81, y=62,41, z=-871,63], sr['item.item.egg'/873, l='MpServer', x=78,78, y=66,13, z=-875,03], rq['Cow'/875, l='MpServer', x=-43,53, y=73,00, z=-858,31], ry['Sheep'/876, l='MpServer', x=85,84, y=66,00, z=-857,06], rx['Pig'/877, l='MpServer', x=-61,63, y=72,00, z=-878,28]]
Retry entities: 0 total; []
Server brand: craftbukkit
Server type: Non-integrated multiplayer server
Stacktrace:
at bda.a(SourceFile:284)
at ats.b(SourceFile:1761)
at ats.d(SourceFile:628)
at net.minecraft.client.main.Main.main(SourceFile:101)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows Vista (x86) version 6.0
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 16970760 bytes (16 MB) / 129048576 bytes (123 MB) up to 518979584 bytes (494 MB)
JVM Flags: 1 total; -Xmx512M
AABB Pool Size: 275 (15400 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.6.2
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 7700 Series GL version 4.2.11931 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Pack: XD-Realistic 1.6
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1457 (81592 bytes; 0 MB) allocated, 18 (1008 bytes; 0 MB) usedNOT TRUE, I run Minecraft on AMD Radeon HD 7750 and I get massive lag spikes when interacting with the world in 1.6.2..
Works great thanks 😃 (ATI Radeon HD 4650)
Of course they are transparent. Ever had an x-ray texturepack? This is the same thing. Well the problems seems to be in texture placement. In one of the snapshots there was a fix for iron bars so they are now a bit inside a block(if a block is placed above or below)for a simmilar ammount of space as these fractures are, and might be fixable the same way. Look I'm no modder and I have no idea how the texture applying works, but it's an idea.
Well sonce Mojang is out of the question, can't we message some modders to look into this? Is there someone here who has connections?
We need to share this page so it gets more votes and a higher priority of fixing(i hope), and someone has to change the enviroment as this doesn't happen only on Windows 7 64x. I am running Windows Vista 32x for example.
@George Gates well that doesn't help me alot (like i don't do it all the freaking time for private stuff), because all the players on the server wont be able to play since THEY all have the new version and the server doesn't. Great.
@Maarten Yeah good job on fixing over 60 bugs and making another 80 new ones. I really do hope ths gets fixed. And for updates, nobody asked Mojang to make these updates. I just gives servers, plugin makers, modmakers, and well literally everyone A TON OF WORK. As a former server owner i can tell you i'ts a pain to have to replace every single one of your plugins for some stupid update. BUT you have to because ALL of the players have tthe new update. Some of the best mods have beed broken because of updates. So, um no Mojang isn't doing us a favour. Well maybe to some retarded "i can has gaming" 8 year olds who have no idea what they are doing and are ALL EXCITED about some new blocks. And btw leave Steve alone, he has a point.
I agree with Steve, this is getting stupid. And yes they did "throw in a bunch of features like a bunch of 12 year olds". I blame Notch for leaving Minecraft in the hands of these guys. Development used to be more focused on making things better, not worse.
It might be fixed in 1.5. official update, but its not likely since they aren't working on fixing this. They probably all have Nvidia graphic cards and don't even care .
I never had this problem before the 13w10b snapshot and I'm on ATI radeon HD 4650. They messed up the game engine pretty badly lately. I am going to stay at 1.4.7. until Mojang stops adding useless stuff and destroying the game with bugs that accur when adding the useless stuff.
As far as i'm concerned fences worked fine in 1.5.2., but in 1.6.2. they make lag spikes again with a greater magnitude
.