mojira.dev

MrFraser

Assigned

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Reported

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MCPE-237302 The Ender Dragon, after we respawned him with crystals to fight him again, flies to the bedrock portal LONGER than in the first battle. Works As Intended MCPE-230349 The Remaining Trial Time is not visible when the game is paused (Minecraft Trial) Awaiting Response MCPE-227059 Login to Microsoft in Minecraft Trial. Invalid MCPE-226863 The world delete button is blocked. (Trial Version) Unconfirmed MC-300472 In the demo version it is possible to enable cheats. Duplicate

Comments

To those claiming this is just 'random': I suggest performing a controlled test to see the AI degradation yourself.

Test Setup:

Use /effect @s instant_health infinite 255 true to eliminate the survival variable.

Attempt to defeat the Dragon using ONLY a sword (no bow, no crystals destroyed).

Compare the 1st battle with a respawned one.

Observed Difference:

In the 1st battle, the Dragon's landing frequency is high enough to out-damage the crystals' regeneration with a sword. However, after respawning, the Dragon's AI becomes 'sluggish'. It stays in the 'Strafing/Hovering' phases significantly longer, making it take 3-5 times more time to descend to the portal.

While a melee-only victory is technically still possible in the 2nd fight, the drastic change in AI behavior patterns indicates that the respawn script does not correctly reset the Dragon's decision-making weights. This isn't just a 'bad roll' of RNG; it's a consistent mechanical shift between the first and subsequent battles.

[media: Screenshot_2026-03-04-19-05-39-052_com.mojang.minecrafttrialpe.jpg]
[media: Screenshot_2026-03-04-19-05-33-566_com.mojang.minecrafttrialpe.jpg]

Hello!

Yes, unfortunately. The delete button is still disabled (in Trial Version), and I was just wondering if it was a bug. If it's not a bug, but intentional, then submitting this report was pointless.

Thank you for your attention.

That's not what I meant, What I meant was that Minecraft Trial players might see these letters and log into Microsoft, and that it might be a bug. I didn't ask for any update about it.