I have the same problem just all the time. I haven't EVER had the correct bar :/
same. I also still haven't gotten some of my stuff on Xbox yet. (story mode skin pack, minecon 2016 skin pack, redstone specialists( I owned on both xbox one and pe before 1.2.), and I'm sure theres more. idk tho)
not me.
same. it seems to be mcpe only as well. my xbox runs it just fine.
I fixed it for now by hitting settings, then signing out before it can crash.
This issue is still present in 1.9.4
This issue should probably be marked as a feature request if Mojira supports that. The issue isn't a simple bug, but fixing it (assuming Mojang considers it broken) would require a significant rewrite to how redstone is calculated. I'm assuming it will be noted in a changelog if it ever does get fixed because as I say, it's not a simple undertaking. This behaviour has existed as long as redstone has, so I wouldn't be suprised if it's a "Won't Fix", but might be nice to get some word from Mojang if it's something they want to revisit.
As 50MB seems quite sufficient for a vanilla pack, I would recommended suggesting to this modding community (eg Forge) for options if this limit is still too low for your needs. I also agree a pack this large shouldn't be downloaded without knowing the size before accepting.
Do you have a screenshot to show what you mean by moved to the left? Or is this how you would expect them to look.
See here (http://www.youtube.com/watch?v=Zt7YEYdx6RE) for an explanation of what is likely causing your issue. Redstone is not updated in a systematic fashion like other block updates are, but instead utilizes a HashSet of locations that need updating. This set is highly dependant on the coordinates of each and every block in the system, so translating or rotating the wiring would cause the set to be iterated in a different order.
The font directory contains a file named glyph_sizes.bin. This file is an array of 65536 bytes, 1 for each supported character in the unicode range. Each byte contains the starting column in the high nibble, and ending column in the low nibble. If you are creating a custom font, you would need to change the corresponding bytes in this file for those characters to render properly.
In earlier of versions of Minecraft, this would be ocean, since that was the default when trying to get a biome from an unloaded chunk. Presumably Forest is the new default. They could perhaps change the debug text to say unknown if there's no chunk loaded yet, but that would be more of a feature than a bugfix. As the issue is 1) in debug output, and 2) only exists for a moment until the world loads, I wouldn't expect this to change.
When the website represents how Alpha it is. +1 to this issue