What is disconcerting to me is that this was a newly introduced bug and was never an issue before. For being a two month old problem, and with no feedback to the community (other than trying to silence comments), it seems like this issue is not being taken seriously.
I for one owned Minecraft on my iPad through the apple store and had been using that to play, but when I was finally able to purchase an Occulus I re-bought the bedrock version on my windows pc JUST for the VR experience. Utterly disappointed I have to either try to use some sort of work around while playing (which is time consuming and takes you out of the moment) or just not play in VR.
Made an account just because of this issue, happens to me with occulus as well.
Thanks @ProfParzival for that work around. Although it stinks I have to use an older version at least for now I can play in VR without this annoyance. For those who haven't tried it scroll up to their comment for details. It took me a minute to set it up because you have to follow the instructions perfectly so be sure to do that.
I specifically selected version 1.16.100.4 (NOT one of the betas) to and launched it on my PC first, then hooked up the occulus and when it starts make sure to select NO for update minecraft and boom you are in VR in the older version without this problem.
Sidenote: I can't play my world from the latest version obviously which stinks again but I haven't really made anything magnificent yet so its okay for me for now. I do feel bad for people who can't play a world they worked hours on using this work around though.