mojira.dev

Niels Lejeune

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After a week of playing on our new realm, we encountered the bug again (XBOX ONE). 5 hours of progress had been lost (meaning all the progress from the first person that joined the realm that day). Just like last time in the beta, the bug started showing up when the server got to a certain size. Since it was a realm and not a peer to peer server and since the beta was officially over, we assumed the bug had been fixed.

I want to stress that a game-breaking bug like this does not even deserve to live on for a month without a fix or even a mention of it by the devs. It makes the game fundamentally unplayable, literally not knowing whether your progress is actually saved or not. Nothing feels more pointless than wasting 5 hours of your life in Minecraft.

(Xbox One Beta player)
This is happening to our server every day now and it is heartbreaking to say the least. The kicker is that today, our server was reverted to its state 2 days ago, while we can say for certain that the server did save when we played yesterday as my friend opened the server on two separate occasions yesterday.

We have found a crude workaround to find out whether the servers saves or not: if the Nether did not save since your last visit, the game won't save your progress anymore. It is by no means a fix but at least you can find out whether the bug is affecting you. We thought however the bug was predictable but now that it reverted the world to roughly three sessions ago, we (our group) have to abandon the Better Together beta to avoid spending hours for nothing.

It appears the saving has to do with internet connectivity. If that is the case, I find it baffling that the server is not saved locally on the host's Xbox One as well.