mojira.dev

Noah

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Assigned

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Reported

MCPE-47446 I noticed when you hit a zombie villager it makes the player sound of getting hurt instead of the zombie's groan Duplicate

Comments

@[[Mojang] slicedlime|https://bugs.mojang.com/secure/ViewProfile.jspa?name=slicedlime]

Not sure about the prerelease, but definitely still an issue as of 1.14.2. Seems to be that servers don't unload any chunks until memory is nearly full. Between two people with 9 chunk render dist I currently have 2500 chunks loaded, but it seems to stop increasing once memory usage hits about 95%, by which point perf has taken a pretty considerable hit. 

Edit: Just tested in prerelease 3. Didn't have my chunk tracking tools but in vanilla I saw the same patterns of memory usage (ie never being freed!)