The pack outputs the block id at the players location
in this example I was usingworld.sendMessage(world.getDimension("overworld").getBlock(p.location).typeId);
to output the type id
Observed Result:
Water continues to flow outwards after being set to air.
Expected Result:
Water stops spreading after being removed.
Steps to Reproduce:
Place a water source block
Use scripting api to get the type id of a flowing section of the placed water
Observed Result:
Type id is “minecraft:water”
Expected Results:
Type id should be “minecraft:flowing_water”
nvm, resubmitting on bedrock tracking page
The water is only being set to air along the sides of the claim
any update on this? It also seems for me that Global RTX Resource packs don’t apply correctly on servers.