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No, I created a world and the same thing happens****

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[media: 2026-07-05_17.39.39.png]

Yes, I just created a world and the same thing happens; the best way I found to show this difference was by looking at the sky! I tested it by pressing F11; in windowed mode (with borders), the game averages around 400 fps, but in full-screen mode, it averages about 200 fps, with sporadic spikes and drops... At first, I thought it was due to the environment variables I had injected, but after watching videos of people testing Vulkan, I realized they are experiencing the same bottleneck I am in the base game...

[media: 2025-09-09 20-09-16.mp4]

I spent about 30 minutes searching the site to see if anyone had already reported it and I couldn't find it before, I'm glad to know it's been resolved!