In the meanwhile, for the desperate, you can edit the launcher-skins.json file if you want to be able to switch skins quickly from the launcher. The only drawback is that the fancy skin icon won't be generated automatically for you.
If you already have skins created, you can just copy-paste the json component, but it should look something like this: {{{"skin_1" : { "created" : "2020-01-01T12:00:00.0000Z", "id" : "skin_1", "modelImage" : "", "name" : "", "skinImage" : "", "slim" : true, "textureId" : "", "updated" : "2020-01-01T12:00:00.0000Z" }}}}
You can fill out the strings left empty.
Under name goes the name that appears in the launcher
Under slim, true for alex model, false for steve model
Use this tool to convert your skin file to base 64, click copy image and paste it in under skinImage
The rest can be left empty
Now save it, restart the launcher, and ta-da, your skin should appear under the skin tab. You won't see the preview, but if you apply it or click on edit, you should see the skin successfully showing up. If you want more skins, just duplicate the block from "skin_1": { to {{000Z" }}} one more time, add a colon between them and change skin_1 to skin_2, etc.
In the meanwhile, for the desperate, you can edit the launcher-skins.json file if you want to be able to switch skins quickly from the launcher. The only drawback is that the fancy skin icon won't be generated automatically for you.
If you already have skins created, you can just copy-paste the json component, but it should look something like this:
{{{"skin_1" : { "created" : "2020-01-01T12:00:00.0000Z", "id" : "skin_1", "modelImage" : "", "name" : "", "skinImage" : "", "slim" : true, "textureId" : "", "updated" : "2020-01-01T12:00:00.0000Z" }}}}
You can fill out the strings left empty.
Under name goes the name that appears in the launcher
Under slim, true for alex model, false for steve model
Use this tool to convert your skin file to base 64, click copy image and paste it in under skinImage
The rest can be left empty
Now save it, restart the launcher, and ta-da, your skin should appear under the skin tab. You won't see the preview, but if you apply it or click on edit, you should see the skin successfully showing up. If you want more skins, just duplicate the block from
"skin_1": {
to {{000Z" }}} one more time, add a colon between them and change skin_1 to skin_2, etc.