Minecraft Bedrock version: 26.45
Platform: Android
World: New Creative world
Multiplayer: Two players were present
Steps to reproduce:
1. Build a normal horizontal End Portal frame.
2. Place the frames on one side facing backward/outward.
3. Put Eyes of Ender into all 12 normal portal frames. The portal does not activate.
4. Place an additional End Portal frame in one of the normally empty corner spaces.
5. Put an Eye of Ender into the additional corner frame.
6. The End Portal activates even though the normal portal is incorrectly oriented.
7. This also works when the additional frame is placed in any of the other three corners.
8. Portal frames can then be broken without the active portal blocks disappearing normally.
Observed result:
Adding an Eye of Ender to an extra corner frame activates the End Portal. Some portal blocks remain after portal frames are broken.
Expected result:
An End Portal should activate only when all 12 required frames are correctly oriented and contain Eyes of Ender. Extra corner frames should not activate it, and breaking a required frame should remove the portal blocks.
This happened in a new world with no video cuts. A recording showing the corner-frame activation is attached.
Possibly related to legacy report MCPE-134032, which is no longer accessible through the new reporting portal.
Steps to reproduce:
1. Build a normal horizontal End Portal frame.
2. Place the frames on one side facing backward/outward.
3. Put Eyes of Ender into all 12 normal portal frames. The portal does not activate.
4. Place an additional End Portal frame in one of the normally empty corner spaces.
5. Put an Eye of Ender into the additional corner frame.
6. The End Portal activates even though the normal portal is incorrectly oriented.
7. This also works when the additional frame is placed in any of the other three corners.
8. Portal frames can then be broken without the active portal blocks disappearing normally. Observed result: Adding an Eye of Ender to an extra corner frame activates the End Portal. Some portal blocks remain after portal frames are broken. Expected result: An End Portal should activate only when all 12 required frames are correctly oriented and contain Eyes of Ender. Extra corner frames should not activate it, and breaking a required frame should remove the portal blocks. This happened in a new world with no video cuts
Confirmed in 2.45