mojira.dev

Paul John Tiope

Assigned

No issues.

Reported

MC-107982 Slabs and fences block TNT occlusion mechanic rendering certain cannons useless Works As Intended MC-100231 TNT cannon blast power buffed up; cannons overpowered compared to 1.8.2 to 1.8.9 and 1.7.10 below Duplicate MC-80842 Players cannot get launched by TNT anymore after the 1.8.2 update/patch. Player launchers do not work. Duplicate

Comments

UPDATE 10/19/2016
It is now possible to test and confirm this bug in future development snapshots after 16w41a now that MC-100260, another bug that this bug is dependent on, is now resolved. You may now test this bug from versions 1.8.2 to 1.8.9 and future 1.11+ versions/snapshots. You may use 1.7.10 as a reference for it is the newest versions without MC-107982 present.

Now that 100260 is closed, I guess that I should close this bug report too. Could a mod help me close this issue?

I guess now that this bug's fixed, we could finally take a look at MC-107982 considering how it is dependent on the resolution of 100260.

This bug also affect 16w41a

Yes. This affects versions 1.10.2, 16w39c, and 16w40a.

Is there any way Mojang could implement the bukkit patch Last Username made for 1.11?

So, it's not just cannons or spread. Like what I said in one of the reports, the slab works as a full block rather than a half block, causing the blast to be (almost) 0. Can be demonstrated by blocking yourself off with slabs.

In 1.7(.10), blocking yourself with slab would make you get blown away (https://youtu.be/Ayj9F3_oZnM)

In 1.10(.2), blocking yourself with slab would make you only move about 0.5 blocks (https://youtu.be/oNwpruChhr4)

Any update on this bug report?

@Kumasasa Sure, I will post an update.

3/31 I have pushed the update:
UPDATE 3/31:
+Clarified cannon range between 1.8.0 and 1.8.2 to 1.8.9.
+Included cannon range and distance of versions 1.7.10 and 1.8.0.
+Added updated pictures that include versions 1.9, 1.8.2 to 1.8.9, 1.8.0, and 1.7.10.

Confirmed in release 1.8.2 through 1.8.6