mojira.dev

Peas

Assigned

No issues.

Reported

MCPE-62385 Global Resource Settings aren't being saved. Incomplete MCPE-62384 Black Screen Crash using High Definition Resource Pack Incomplete

Comments

Still a problem in 1.16.201 (XBOX)

Problem does not exist on the PC version. 

Yes.  This is still an issue.

Build: 4641655 Branch: r/16_14
Build Date: 2020-09-03

Steps to Reproduce:

1. Go to [Settings]
2. Under Settings, go to [Global Resources]
3. Expand the [MY PACKS] section
4. Select and [Activate] a custom pack

     * I am using the VanillaBDcraft HD pack
       and the VanillaBDcraft HD UI pack

5. Start playing a world to verify that the resource pack loads.
6. Select [Save & Quit] from the game menu
7. Shut down the game

     * I use the XBOX controller's main white (X) button,
       scroll down and highlight the Minecraft entry,
       press the menu (≡) button, and
       select the "Quit" option in the game's context menu.

8. Start the game up again
9. Go to [Settings]
10. Under Settings, go to [Global Resources]
11. Verify whether the settings were retained

 

Observed Results:
The custom pack settings are NOT retained.

Expected Results:
The custom pack settings should persist between game sessions.

 

Still exists in 1.14.60

When you fix this, please consider snapping to the nearest 180°, so that the player is orientated in-line with the direction the cart is going to move. It works that way when entering a boat.

 

I'd also like it if my look direction was adjusted when the minecart changes direction (just like the boat as well) 

Today I noticed that hotfix v1.14.30 seems to have fixed the memory calculation problem for me, with the VanillaBDCraft texture pack. When configuring the texture pack in Global Resources, it reports that the 256x resolution is not available due to the lack of memory.

I'm not sure if the developer pushed out an update of the pack with 256x disabled or if the hotfix contained the fix, but the problem isn't happening for me any longer.

 

Perhaps @Asher is using a different texture pack and can confirm the fix... 

The VanillaBDCraft texture pack has many resolutions included... 

32x, 64x, 128x, & 256x

I believe you should use that texture pack for testing, to avoid differences and increase the chances of duplicating the issue. 

NOTE: When I contacted BDcraft about the problem, I was informed that they were going to push out an update, removing the 256x option from the pack. My machine has not received that update yet and 256x is still available. However, it's possible that you might get the updated pack, which would hinder your attempts to duplicate this issue. 

Minecraft is supposed to pick the highest version available, that will run without memory issues on the machine. 

The first time it happened, I manually set it to 128x and it worked. Later that day, the 128x caused it to crash too, so I had to set it to 64x in order for it to load. Since that time, 128x has been working.

This leads me to believe that the calculation of the memory capacity of the machine vs. the memory requirements of the pack, is yielding an invalid result.

Prior to January 14th, this detection worked perfectly. I had never needed to configure the max resolution in Global Resources. Now I have to do it every time I start the game, due to the fact that...

MCPE-62385 - Global Resources settings are not being saved between game sessions. 

I should also mention that my XBOX One X is configured to be part of the "preview program", so depending on the changes coming up, the version of the XBOX Operating System that I'm running, may require more memory or contain a bug that's preventing Minecraft from accurately calculating the correct texture pack resolution.