I've tested this on snapshot 14w31a and I can confirm that world rendering is extremely glitchy from 16 chunks to 32 chunks (render distance). I turned on VBOs and it seemed to stop glitching out.
I've tested this on snapshot 14w31a and I can confirm that world rendering is extremely glitchy from 16 chunks to 32 chunks (render distance). I turned on VBOs and it seemed to stop glitching out.