mojira.dev

Phil Gabanski

Assigned

No issues.

Reported

MC-105492 Game Keeps crashing after latest update due to Java Duplicate

Comments

Ok I got the mentioned warning

Completely ignored arguments: [--nativeLauncherVersion, 307]
[10:33:03] [Client thread/INFO]: Setting user: PureBredMongrel
[10:33:05] [Client thread/WARN]: Skipping bad option: lastServer:
[10:33:05] [Client thread/INFO]: LWJGL Version: 2.9.4
[10:33:05] [Client thread/INFO]: Reloading ResourceManager: Default
[10:33:09] [Sound Library Loader/INFO]: Starting up SoundSystem...
[10:33:09] [Thread-5/INFO]: Initializing LWJGL OpenAL
[10:33:09] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[10:33:09] [Thread-5/INFO]: OpenAL initialized.
[10:33:10] [Sound Library Loader/INFO]: Sound engine started
[10:33:11] [Client thread/INFO]: Created: 1024x512 textures-atlas
[10:33:18] [Server thread/INFO]: Starting integrated minecraft server version 1.10.2
[10:33:18] [Server thread/INFO]: Generating keypair
[10:33:19] [Server thread/INFO]: Preparing start region for level 0
[10:33:20] [Server thread/INFO]: Preparing spawn area: 5%
[10:33:21] [Server thread/INFO]: Preparing spawn area: 12%
[10:33:22] [Server thread/INFO]: Preparing spawn area: 19%
[10:33:23] [Server thread/INFO]: Preparing spawn area: 26%
[10:33:24] [Server thread/INFO]: Preparing spawn area: 32%
[10:33:25] [Server thread/INFO]: Preparing spawn area: 42%
[10:33:26] [Server thread/INFO]: Preparing spawn area: 51%
[10:33:27] [Server thread/INFO]: Preparing spawn area: 59%
[10:33:28] [Server thread/INFO]: Preparing spawn area: 70%
[10:33:29] [Server thread/INFO]: Preparing spawn area: 82%
[10:33:30] [Server thread/INFO]: Preparing spawn area: 92%
[10:33:32] [Server thread/INFO]: PureBredMongrel[local:E:48a4f565] logged in with entity id 1419 at (-225.5, 67.0, 245.5)
[10:33:33] [Server thread/INFO]: PureBredMongrel joined the game
[10:33:38] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5554ms behind, skipping 111 tick(s)
#

  1. A fatal error has been detected by the Java Runtime Environment:
    #

  2. EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000002013ad95, pid=5228, tid=4292
    #

  3. JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)

  4. Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)

  5. Problematic frame:

  6. C [ig7icd64.dll+0x6ad95]
    #

  7. Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
    #

  8. An error report file with more information is saved as:

  9. C:\Users\Phil\AppData\Roaming\.minecraft\hs_err_pid5228.log
    Compiled method (c1) 38403 7672 2 bwn::a (11 bytes)
    total in heap [0x0000000003b16310,0x0000000003b16cb0] = 2464
    relocation [0x0000000003b16430,0x0000000003b164c0] = 144
    main code [0x0000000003b164c0,0x0000000003b167e0] = 800
    stub code [0x0000000003b167e0,0x0000000003b168d8] = 248
    oops [0x0000000003b168d8,0x0000000003b168e0] = 8
    metadata [0x0000000003b168e0,0x0000000003b16920] = 64
    scopes data [0x0000000003b16920,0x0000000003b16b98] = 632
    scopes pcs [0x0000000003b16b98,0x0000000003b16c88] = 240
    dependencies [0x0000000003b16c88,0x0000000003b16c90] = 8
    nul chk table [0x0000000003b16c90,0x0000000003b16cb0] = 32
    #

  10. If you would like to submit a bug report, please visit:

  11. http://bugreport.sun.com/bugreport/crash.jsp

  12. The crash happened outside the Java Virtual Machine in native code.

  13. See problematic frame for where to report the bug.
    #
    AL lib: (EE) alc_cleanup: 1 device not closed
    Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release

Hi, I have followed all steps in the links and have had no success in getting the game stable. Allocated more RAM, reinstalled the game, JAVA updates, none of it has fixed the issue. This has only been going on since the 1.10.2 update and am getting frustrated.

Latest text from the output screen

Completely ignored arguments: [--nativeLauncherVersion, 307]
[20:51:43] [Client thread/INFO]: Setting user: PureBredMongrel
[20:51:45] [Client thread/WARN]: Skipping bad option: lastServer:
[20:51:45] [Client thread/INFO]: LWJGL Version: 2.9.4
[20:51:46] [Client thread/INFO]: Reloading ResourceManager: Default
[20:51:51] [Sound Library Loader/INFO]: Starting up SoundSystem...
[20:51:51] [Thread-5/INFO]: Initializing LWJGL OpenAL
[20:51:51] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[20:51:51] [Thread-5/INFO]: OpenAL initialized.
[20:51:51] [Sound Library Loader/INFO]: Sound engine started
[20:51:53] [Client thread/INFO]: Created: 1024x512 textures-atlas
[20:52:00] [Server thread/INFO]: Starting integrated minecraft server version 1.10.2
[20:52:00] [Server thread/INFO]: Generating keypair
[20:52:00] [Server thread/INFO]: Preparing start region for level 0
[20:52:01] [Server thread/INFO]: Preparing spawn area: 6%
[20:52:01] [Server thread/WARN]: Keeping entity Cow that already exists with UUID be76db06-f6ed-44eb-ac56-e211734d7a83
[20:52:02] [Server thread/INFO]: Preparing spawn area: 91%
[20:52:04] [Server thread/INFO]: PureBredMongrel[local:E:2d40a13e] logged in with entity id 397 at (176.93225169509054, 69.0, -35.53281980486439)
[20:52:04] [Server thread/INFO]: PureBredMongrel joined the game
[20:52:05] [Server thread/INFO]: Saving and pausing game...
[20:52:05] [Server thread/INFO]: Saving chunks for level 'Follow Paul'/Overworld
[20:52:07] [Server thread/INFO]: Saving chunks for level 'Follow Paul'/Nether
[20:52:07] [Server thread/INFO]: Saving chunks for level 'Follow Paul'/The End
[20:52:08] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3025ms behind, skipping 60 tick(s)

[13:10:46] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 4442ms behind, skipping 88 tick(s)

This is the latest line from the game log