LOLOL
Same here. Using my minecart elevator, which requires you to sit in one minecart and enter one above you, crashes the game.
Same here. Using my minecart elevator, which requires you to sit in one minecart and enter one above you, crashes the game.
I'm pretty sure that it wasn't called that before. I can't say for certain,
because I never capture the screen or anything, but I'm pretty sure. Even
the mod told me that it was a dupe because the same issue was mentioned in
the comments. And the page I'm apparently duplicating says that it was
updated today, before you commented.
Aside from all of that, though. I do acknowledge that I may be wrong, but
unless I knew that I was wrong and fought anyway, how am I in denial and
not just mistaken?
On Thu, Feb 7, 2013 at 5:53 AM, Matthew Faust (JIRA) <
So the devs have to read all of the comments to learn about each of the
issues? It seems like you are actually making the tool harder for then to
use.
On Feb 2, 2013 4:29 PM, "Gabriel Salla (JIRA)" <[email protected]>
Can you vote up comments? If not, then how are issues about separate things
to get recognition if they are buried in text?
On Sat, Feb 2, 2013 at 1:44 PM, [Mod] Mustek (JIRA) <
It is not a duplicate. I experience no FPS loss at all unless the settings
I specified are on. My bug report ONLY applies to the scenario I
highlighted.
On Sat, Feb 2, 2013 at 5:40 AM, [Mod] Kumasasa (JIRA) <
It is not a duplicate. I experience no FPS loss at all unless the settings I specified are on. My bug report ONLY applies to the scenario I highlighted. It is about smooth lighting. Check Dinnerbone's twitter and you will see that he was wondering about smooth lighting lag. It is separate.
Not sure if this is a rule, but I only saw this happening in the extreme hills biome. The zombies would spawn about 15~ blocks above the ground, then fall and walk around. in the pictures above, it was all in the same biome. In the pictures I put up, you can see that I was between a plains biome and an extreme hills biome, but the zombies all spawned on the hills side. Maybe it is a coincidence, though.