mojira.dev

QuazChick

Assigned

No issues.

Reported

MCPE-232754 Golden Boots have the "minecraft:transformable_items" tag Unconfirmed MCPE-232715 Custom redstone consumers do not conduct redstone Unconfirmed MCPE-231979 Custom blocks face backwards in third person Confirmed MCPE-229843 Quick moving custom blocks displays a version of the block with backface culling enabled Confirmed MCPE-229715 Spear item tag is inconsistent with other tool/weapon tags Fixed MCPE-225919 Dithering is applied to the emissive part of the Firefly Bush and Eyeblossom when the player's camera is near the block Confirmed MCPE-225746 Adding a custom component with the "onPlayerInteract" event hook to specific block permutations enables block interaction for all permutations Unconfirmed MCPE-223452 Script "faceLocation" event properties are calculated incorrectly Awaiting Response MCPE-219143 The block "permutations" array is not taken into account when determining destruction particles from material instances Fixed MCPE-216825 The "faceLocation" property of custom component player interact events is not relative to the block Awaiting Response MCPE-186594 Custom blocks with custom components are always interactable Confirmed MCPE-180489 Custom blocks do not have a quick move animation Confirmed MCPE-177866 Custom items can't be used in commands if their menu category is "none" or undefined Fixed MCPE-133062 Eating/drinking animation is aligned to the right Fixed

Comments

Interesting, maybe it would be better if propagates power defaulted to the value of redstone conductor or if the wire cutting, comparator stuff were separate parameters in redstone conductivity

Shading and opacity is now fixed but back faces are still being culled when they shouldn’t be.

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This was resolved in 1.19.70

The pack imports and applies to the world fine for me (1.20.51 stable/1.20.60.23 preview)

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Preview 1.20.10.20 has added support for Molang expressions

I think this is intended

I think the colours are like this on Java too. When glow ink sacs get added in 1.17 you will be able to use them to make signs bright again.