This problem still exists in version 1.19.63 and probably is because the cloud backup is “capped”. I had to delete a lot of my worlds after the “Java and Bedrock merge” due to this “cap”. I now only have 3 worlds but due to a lack of space in the “cloud” I may have to drop down to only 1 world. My Xbox can store a lot more than the Microsoft Cloud storage allows. Why don’t we have a way to expand our cloud storage for our Minecraft games since as we build in our worlds the file size will constantly increase. This is what has started this issue and it definitely needs fixing. I really don’t want to lose or delete my older worlds because of all the time it took to build them into what they are today.
I guess the developers just don’t care about those of us that play only peaceful. We need the recipe for turning cobwebs into string returned and placed into Java as well. That is all that we players have been asking, inquiring and begging for because without that recipe we have no reason to destroy cobwebs, gather cobwebs or do anything else with them because they are just as useful as tuff.