I meant to delete that ticket as I didn't make it as I wanted/wanted to update somethings from the get go, but I wasn't able to/there doesn't seem to be an option to do that. So this is the issue I would like to get support, and not the older one.
Sorry for the mess up. And thanks!
What...? Please read what I typed properly. Never did I say that I was playing on Chrome. I used it to download the map/skin pack from the websites, as one would normally do.
Well, thanks! For some odd reason it was the folder I was saving it to that was the issue.
Tried downloading from that website to the same folder, didn't work. Downloaded something else to desktop, worked. Tried downloading that map again, from minecraft.net, to desktop, DIDN'T work. Finally tried downloading from that website to desktop and it worked... Such a mess.
Thanks!
I tried 2 ways. Double-clicking the vanilla server jar file. The other way was using a .bat file to start it. In that file I would allocate up to 3Gb of RAM.
Here's what I've on it:
@echo off
java -Xms3072M -Xmx3072M -jar minecraft_server.14w28a.jar gui
pause
But the thing is, I can host a 1.6.4 craftbukkit server with at least 30 plugins, play in it with video settings almost at the max and have at least 10 people in it at once, without any lag or these crash happening. But then, I can't host a vanilla 1.7.x server or 1.8 snapshot server, with only me in it and with the video settings at the lowest. This is what bothers/confuses me. I don't know if it is because there needs to be a lot of improvements to the 1.8 or something. I can't think of anything else :/
Yeah, I just didn't know were to create the request :/
I'll attach 3 log files, that I think are the ones that correspond to the several crashes/kicking.
If you could give me at least a bit of info on why this might be happening or what is causing it or if it will stop happening in later snapshots / 1.8 , it would be wonderful.
Ok, maybe I made myself misunderstand. When I said I would crash, I meant the FPS. I have them locked at 30, and when I "crash" they drop to 1 - 10 for a few minutes. And it's during that time that people lag. I don't actually crash. But, the server indeed does crash (kicking everyone out) and only letting us in after those few minutes pass. But the server kicking us (crashing) doesn't always happen.
Thanks for the heads up. I'll take that in mind and remove all the potions in frames and just replace them with a Sign with the Potion Name, so it doesn't lag for me or for anyone that joins the server, since this Works as Intended and it's not a bug. Having 3GB allocated to Minecraft, this is the first thing to make my FPS drop like this.
Thanks.
Also, already attached the Crash Report.
Non-Modded Minecraft still happens the FPS Drop. Charged Enchanted Bow doesn't drop FPS.
Ok, it still happens in non-modded Minecraft. I'll upload a few screenshots. Also, there will be a couple showing that the enchanted bow, when charged doesnt drop the FPS.
And I don't think it's a Duplicate of MC-1138 because that one is related to the amount of entities, not really related to mine, because, for me, it doesn't happen with a big amount of just entities.
I'll see if it happens when I remove the mods from it then.
exactly xD
it's resolved! 😃
oh, ok, my bad then, I tried with pistons facing those directions but didn't happen anything, I think I didn't powered them the same way then. My bad.
This is also a directional bug, only happens when the piston is facing North/South (F:2/F:0).
To happen, the piston must push something.
i did, but all the tickets I saw, were only 'Visual Glitch' and this isn't only that, so I posted one referring to both visual and on contact glitch.
This isn't only graphical glitch. The piston arm is actually extended and it appears 'painted in the front part of the piston body as well, but if you try walking through the piston arm, it won't let you, therefor, isn't graphical glitch only. I messed with it, and it's a directional glitch, which means that only happens when the piston is facing some directions. In this case, it may/will happen when the piston is facing: F=0(South); F=2(North).
Any updates on this?
Thanks!