mojira.dev

Ray Neiheiser

Assigned

No issues.

Reported

MC-198840 Entities do pathfinding on the main Thread Invalid MC-198787 Inefficient streams in GoalSelector Fixed MC-196102 Rails Rotation is missing two cases. Duplicate

Comments

No no, you misunderstood. This is not a feature request. Villagers and other entities pathing on the mainthread causes unbearable lag spikes in the game on a multiplayer server (1-2 villagers trying to get to a distant place could already be enough) -> this is a bug, this shouldn't happen.

This issue is valid, I am showing a way on how we solve this issue in a modded environment such that this could be adjusted in vanilla too.

(This issue becomes previous obvious when looking at the switch case statement in the code)

Use a structure block to scan rails that are facing North-SOUTH. Then rotate the structure by 180 degrees.