No no, you misunderstood. This is not a feature request. Villagers and other entities pathing on the mainthread causes unbearable lag spikes in the game on a multiplayer server (1-2 villagers trying to get to a distant place could already be enough) -> this is a bug, this shouldn't happen.
No no, you misunderstood. This is not a feature request. Villagers and other entities pathing on the mainthread causes unbearable lag spikes in the game on a multiplayer server (1-2 villagers trying to get to a distant place could already be enough) -> this is a bug, this shouldn't happen.