On the Switch Cornerhards solution works but only for worlds less than 500mb. You still get the "error", but the world is there.
For me, I have a world that is 685mb that when it gets to about 90% in the level export I get the "your software closed because of an error" box and I get taken straight back to the Switch homescreen.
On the Switch Cornerhards solution works but only for worlds less than 500mb. You still get the "error", but the world is there.
For me, I have a world that is 685mb that when it gets to about 90% in the level export I get the "your software closed because of an error" box and I get taken straight back to the Switch homescreen.