It seems that the Mouse Coordinates aren’t being correctly locked to the games window dimensions.
The solution would be either limit the mouse location to a dimension smaller than the games current window screen or to lock the cursor to the center of game’s window.
To reproduce the issue you must have a second monitor, set the game to Fullscreen mode, then keep moving your mouse be slowly or fast to only 1 direction to where the other monitor is located for 5 seconds then press right or left mouse button. Since the mouse at this point is out of game window, it will open the pause screen.
This issue doesn’t happens on windowed mode because the mouse is correctly locked inside the games window dimensions during game play.
I am pasting what I wrote to this post since it seems that the other post was marked as duplicate.
I hope this helped and have a nice day!
It seems that the Mouse Coordinates aren’t being correctly locked to the games window dimensions.
The solution would be either limit the mouse location to a dimension smaller than the games current window screen or to lock the cursor to the center of game’s window.
To reproduce the issue you must have a second monitor, set the game to Fullscreen mode, then keep moving your mouse be slowly or fast to only 1 direction to where the other monitor is located for 5 seconds then press right or left mouse button. Since the mouse at this point is out of game window, it will open the pause screen.
This issue doesn’t happens on windowed mode because the mouse is correctly locked inside the games window dimensions during game play.
I hope this helped resolve the issue faster and have a nice day!
I think this is an oversight that they forgot to snap mouse movement to the center of game window since this didn’t happen before. This would be the perfect moment to have the mouse snap to center like it does on Java.
This problem makes the game unplayable and I haven’t been able to play Minecraft for more than 9 days…