mojira.dev

Robert Waite

Assigned

No issues.

Reported

No issues.

Comments

This should be linked/merged with MCPE-44344. A lot of people are commenting there about 1.11.1 (even though the ticket is marked for a beta version on that ticket)

This should be linked/merged with MCPE-45530. This ticket is marked as applicable to the beta but some are commenting on the current release. 1.11.0 pillagers were spawning almost too much. 1.11.1 they dramatically changed for many people.

No here as well.. and i dont see where it says illager patrols are only available in experimental game play on the wiki for 1.11.0 or 1.11.1. Clearly 1.11.x was where they were no longer experimental.

Same here. On release of 1.11.0 there were probably 5 in game days that passed... then illager patrols started spawning very regularly. I was a bit overwhelmed. Saw maybe 6 or 7 over a couple nights of gameplay. After 1.11.1 I haven't seen a patrol for 3 nights playing 4 hours each real world time. Ive left my base by over 1k blocks... visited 3 villages... nothing. I still get wandering traders spawning in my crops. And I did visit a pillager outpost and sure enough they were there.

I sorta want them back lol. Even though it did feel a little overwhelming at first. I could see turning down their spawn rate but at the moment it feels like they will never spawn as an illager patrol.

 

(Edit: Adding detail that I am running on Bedrock Windows 10... and I have been exclusively playing in a realm)