mojira.dev

Roberto Mercado

Assigned

No issues.

Reported

MCPE-112415 Strange Nether Portal Glitch Duplicate MCPE-49429 Splash/Lingering Potions of Water Don't Harm Enderman or Blazes Duplicate MCPE-47843 Lingering Potions Not Giving Potion Effects Duplicate MCPE-39477 Festive Mash-up World Issues Duplicate MCPE-29295 Random Items On The Floor Near Spawn At Fallout World Cannot Reproduce MCPE-27187 Fallout texture pack stained glass textures look like regular glass. Duplicate MCPE-22898 Weird chunks and bugs after a crash Duplicate MCPE-22819 Menu screen widens when I switch the UI profile to classic. Cannot Reproduce

Comments

The coordinates you gave for where I should build a portal in the Nether to link to my original one are over a lava lake with with plenty of open space above for a portal to generate normally. From my understanding, if a portal has to generate on top of a lava lake in the Nether or an ocean in the Overworld, it will generate the portal above said lava lake / ocean with two pieces of obsidian on both sides of the entrances of the portal as is standard across all current versions of Minecraft. However, it failed to do that and somehow generated the portal on top of a cliff side where you said would be considered out of range to link to my original portal. With all due respect, I still believe this is unintended behavior and should be looked at further without being dismissed as an duplicate to an unrelated issue.

This absolutely does not work as intended. I constructed only one portal on an offline single player world so this isn't an issue regarding multiple portals linking together which I am fully aware is not a bug. What was not intended was the fact that the portal I went through in the Nether (which generated after I went through my newly constructed portal for the first time) sent me to a location in the Overworld I have never been at. What was expected and should be intended is that the first Nether portal you made in the Overworld and the portal that generates in the Nether when you go through the first portal for the first time in your world should be linked automatically. It should not generate another portal in the Overworld in a separate location as it should have been linked to the one I made as it is the ONLY active portal that EXISTS in the Overworld. I didn't construct any other portals in the Nether or the Overworld, the only portal I constructed was the 5 x 3 (height x width) portal inside a man-made cave in the screenshots.

This is still a valid issue. I for some reason cannot find the music pack in the marketplace. I tried searching for "music" with no results. I even tried sorting by free items (since the music pack should be free) with no luck. It doesn't even show up in the marketplace when you open it up like it supposed to be. I tried opening and closing the app but the music pack still does not show up. I play on on a Motorola G7 Supra which runs Android 9.

Happening on normal worlds as well. It also seems to crash everytime when the game is trying to load a skin made from the in game skin creator.

This is not a bug, dispensers were always made with a fully repaired bow.

I think your pets may be on chunk borders which as right now are bugged and will not properly save mobs once exiting the world or possibly unloading said chunk.

Still happening as of 1.12 on the Switch version. My hopper minecart underneath my automatic melon/pumpkin farm is disappearing every time I save and exit.

Happening on Switch as well. It appears to just be a visual glitch as you can get the armor back to the way it was before it was placed on the armor stand when you unequip it from the armor stand.

Can confirm that this is happening on the Switch as well.

Paul, it's not just him, it also happens to me too and it started happening after 1.14, especially in servers like Mineplex and The Hive.

The images I attached were with the lingering potion of instant damage II.

Someone else made a similar report but it was made invalid because they put the wrong affected version so I made this to get this issue noticed by Mojang.

The textures tab on the world and see if the texture pack was set to default (the top most pack will determine the world's textures). This is not an issue for me.

It widens when you go to settings FYI.