Isn't the range [2,32]?
So, does this cause duplication issues with rails/carpet on multiplayer servers? Many of the "duplicate" tickets talk about duplication issues, while this ticket is just about "ghost" blocks that are client-side.
Although that does cancel the self -damage, it doesn't fix the fact that the projectile should continue towards its intended destination. Just an FYI to those who might mistake this as a "fix;" rather, it mitigates the issue.
This also occurs for wide portals - in a 5 block wide portal, teleporting from the end of either side causes the player to be teleported inside the nether portal frame, taking suffocation damage and being pushed inside the nether portal.