More than just "still," this has been made worse by the change that made leaf blocks able to cause suffocation damage. Animals now spawn in (and pets freely teleport into) blocks which trap them and cause their death.
This is not limited to cats. Teleporting dogs also appear in leaf blocks and suffocate. In fact, all animal spawns fail to check for leaf blocks, and those leaf blocks are now deadly. Where previously you would find animals trapped in trees, you now find the animals' drops instead.
Previously, a transparent-block buffer could be used inside a solid wall to prevent penned animal death. Now, it will guarantee that death.
Regarding map indicators, I have issues as well.
I have a single level 4/4 map, with no copies of it.
While holding it in my hands, and walking anywhere within its boundaries, the green "placed map" icon persists at the center of the center of the screen.
Placing the map in another location does not move the icon or create a new one. There is no player icon visible on the map at all. Leaving and re-entering the area, as well as logging off and on, do not affect this.
This isn't the same issue as MC-911; I thought the image made it clear, but here:
This is a small hole I have just dug out for the night. The ceiling is in the same 16x16x16 block as the floor (Note the Y coordinate in Chunk: 7 4 7.... I can reduce the size to a 1x2x1 space and still have full sky light.
This is easily reproducible: find any flat area of land. Dig down so that you can walk under the surface blocks. Dig in, and seal the entrance.
Edit: applies to 14w30b as well.