Bug still exists on 1.16.221
I don't think it's a 2 GB issue. I looked at my daughter's saved data
Game: (as seen in Switch Settings) 1.1 GB
Saved Data: 22 worlds at 105.8 MB
Templates: 1 template at 30.5MB
That really isn't a lot...
I'm on all the latest builds and latest OS on a Switch Lite and it continues to happen.
Deleting and reinstalling the game doesn't help
Checking the game for corrupt data doesn't help
Rebooting the switch doesn't do a thing. Or if it does, it's not shaving much time off it because the black screen followed by the red loading screen both take up an incredible amount of time
Even deleting a bunch of saves doesn't help. People here say they had to delete ALL THE SAVES for it to work? That's not ok.
I recommend Dev & QA really taking the time to grab some switches and create some saves and see what happens for them over time. Smoke tests aren't sufficient. This is a real world problem and people here have paid good money for a game that doesn't perform this way. I know it isn't a "rare bug" because my friend is also seeing the same on their end.
Please. Spend some time to try to reproduce the issue by using your product on a switch lite and saving worlds.
I've been tracking this issue for months and see more folks stepping forward seeing the issue.
In addition to all the known reasons why this may happen to your Switch/Minecraft, I'm wondering if old data saves exacerbate the issue.
i.e. There's a possibility Mojang continued building changes to Minecraft but old data saves aren't optimized for newer versions of the game.
This would also be the reason why the admins don't see this issue.
1) Maybe they don't have as many saves as we do, or,
2) They have a lot, but they're all recent
Food for thought