mojira.dev

Russell Campbell

Assigned

No issues.

Reported

MC-142189 Enchanting table created helmet with 2 types of protection Duplicate MC-95314 Receiving Mining Fatigue from an Elder Guardian Permanently Causes all Status Effects to be removed on re-application of Mining Fatigue Invalid MCPE-4809 A bucket disappears when filled if there is no room in the inventory Duplicate

Comments

I have this problem in my world, which is pretty much unplayable now when exploring. If new chunks are generated the game runs for about 10 seconds prior to getting this crash:

Description: Tesselating liquid in worldDescription: Tesselating liquid in world
java.lang.NullPointerException: Tesselating liquid in world at dfc.b(SourceFile:15) at dfc.a(SourceFile:27) at dfc.c(SourceFile:46) at dgf.a(SourceFile:64) at dge.a(SourceFile:78) at dig.b(SourceFile:208) at did.a(SourceFile:88) at did.run(SourceFile:41) at java.lang.Thread.run(Thread.java:745)A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Client threadStacktrace: at dfc.b(SourceFile:15) at dfc.a(SourceFile:27) at dfc.c(SourceFile:46) at dgf.a(SourceFile:64)
-- Block being tesselated --Details: Block location: World: (-6672,48,-18530), Chunk: (at 0,3,14 in -417,-1159; contains blocks -6672,0,-18544 to -6657,255,-18529), Region: (-14,-37; contains chunks -448,-1184 to -417,-1153, blocks -7168,0,-18944 to -6657,255,-18433)Stacktrace: at dge.a(SourceFile:78)
-- Affected level --Details: Level name: MpServer All players: 1 total; [dex['russec'/34017, l='MpServer', x=-6621.39, y=68.00, z=-18686.32]] Chunk stats: MultiplayerChunkCache: 1089, 451 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: {} Level spawn location: World: (-9786,78,-24590), Chunk: (at 6,4,2 in -612,-1537; contains blocks -9792,0,-24592 to -9777,255,-24577), Region: (-20,-49; contains chunks -640,-1568 to -609,-1537, blocks -10240,0,-25088 to -9729,255,-24577) Level time: 41790722 game time, 4064169 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Server brand: vanilla Server type: Non-integrated multiplayer serverStacktrace: at dcm.a(SourceFile:466) at cqg.b(SourceFile:1877) at did.run(SourceFile:47) at java.lang.Thread.run(Thread.java:745)
-- System Details --Details: Minecraft Version: 19w06a Operating System: Mac OS X (x86_64) version 10.12.6 Java Version: 1.8.0_74, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1122566728 bytes (1070 MB) / 1845493760 bytes (1760 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 8 total; -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 19w06a LWJGL: 3.2.1 build 12 OpenGL: NO CONTEXT GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported.
 Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs:  Current Language: English (US) CPU: 8x Intel(R) Core(TM) i7-7920HQ CPU @ 3.10GHz

 

MARK RESOLVED

I would like to apologize. After a bunch of frustrating testing and back and forth with local I finally discovered it was command blocks placed in 1.7 that were causing the bug on the server for myself and the other player due to a combination of scoreboard and effects conflicting. This is in fact not a bug except for my own doing.

Thanks,

Russell

I was just notified by a 2nd player on my Realms that he is experiencing the same issue. Mining Fatigue now erases all status effects when applied. Although he first received fatigue from Eldar Guardians at the same monument as I did, he never drank milk. So it leads me to believe there is no causality with milk and fatigue.

More so, 2 other players went to the monument and received fatigue and they are not having this issue. Status effects work as expected. So it's hard for me to say what correlations there are between myself and the other player that has this bug. Seems the repro conditions are probably more specific.

I did some further testing. Using /effect to give myself mining fatigue produces the same bug. So it need not be re-applied by the elder guardian specifically.

I find that this happens specifically with diamond tools as your picture shows and that it's very common (it's easy to reproduce) I've never seen the bug with any other tool type. I am on ipad3 and android 4.1 phone.