For some reason the water as a whole in that screenshot doesn't look correct; it lacks reflections/waves and looks as it did in prior versions before the recent water updates. Note the difference in the water's appearance from my screenshot. I don't know why this would be, as you are using the same version. Do you happen to have any other texture packs applied? Just in case it makes a difference, I have also uploaded the texture pack separately from the world.
The issue hasn't been fixed - it is still present as of 1.21.30.21. The reason it appeared to work is that the dirt block ID was changed in a recent beta, which broke the code assigning a texture variation to it. I have updated the example files to instead use cobblestone as the example block.
I have confirmed that the bug still exists in 1.20.80.22.
To clarify how the provided pack works: with the "variations enabled" texture pack, if the dirt block textures appear flat without any reflections, that means it's ignoring the PBR textures which would otherwise make it appear shiny.
Cannot replicate as of 1.21.50.28. It appears the issue has been resolved.
For some reason the water as a whole in that screenshot doesn't look correct; it lacks reflections/waves and looks as it did in prior versions before the recent water updates. Note the difference in the water's appearance from my screenshot. I don't know why this would be, as you are using the same version. Do you happen to have any other texture packs applied? Just in case it makes a difference, I have also uploaded the texture pack separately from the world.
The issue hasn't been fixed - it is still present as of 1.21.30.21. The reason it appeared to work is that the dirt block ID was changed in a recent beta, which broke the code assigning a texture variation to it. I have updated the example files to instead use cobblestone as the example block.
I have confirmed that the bug still exists in 1.20.80.22.
To clarify how the provided pack works: with the "variations enabled" texture pack, if the dirt block textures appear flat without any reflections, that means it's ignoring the PBR textures which would otherwise make it appear shiny.