I'm starting to get frustrated with Mojang at this point. All they have to do is copy, paste, and test the suggested lines above. If you guys do that and it doesn't work, let me know. But I doubt that. So basically its back to everyone waiting on Mojang.
@ShadowofElements Is this why they added the /worldborder command? I'm making a custom map and I'm just going to make superflat bedrock world, and use WorldPainter or MCEdit or some (apparently not vanilla!) map editor to copy and paste the map in it, then just use the /worldborder command. The only problem is the map has to be square.
@ShadowofElements unless this is fixed, it should apply to every version, since this bug can't really be resolved by fixing other bugs.
@Tokes They should fix this before the update that I'm referring to as "The mapmakers' dream, the modmakers' nightmare. Mojang sure seems to be supporting that when they say that a "map editor is not vanilla"
I was worried about that.
Did I mess up on the skin or anything?
Yes, this is a picture taken with F2. It shows the hat, but not the rest of the clothing
Ummmm… why did someone decide to attach minecraft.exe?
You might be able to run 14w03a and later, and then use the /fill command to do "/fill <x1> < y1> <z1> <x2> < y2> <z2> minecraft:air" to cause this problem, help fix it, but I haven't tried that yet
I'm the one who initially reported this to bukkit and I am pretty sure that it can be reproduced in VANILLA Minecraft. Mojang should look at this issue.
I searched it up first… what number is the original bug?
Yay! It's not a duplicate! Last time I submitted bug and they gave me the polar bear of shame 😞
Thank you so much Mojang! I am glad this bug was fixed,, now the map that it made in 1.6, people can download and use 1.8.